![]() It can even splat blood decals directly onto the NPC/Player!ĭoes this replace my decals or particles? This script improves upon that by adding a small chance for blood to spurt anywhere within a 360 degree radius of the NPC/Player, creating more satisfying combat and gore. ![]() The Source engine's way of determining where blood should land is defined entirely by the direction from which the bullet is hitting the NPC, and the distance of the nearest surface. Hey Person, this is a simple script that gives blood impact decals the ability to spread and land in different directions. ![]() It's essentially what I envisioned for Dynamic Blood Placement 2.0, and it's far better than this version. I'd like to suggest that players try out Zippy's 'Enhanced Blood Splatter System' addon.
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